With the release of Ogre Battle: Let us cling Together. Is Se back on the right track of making classic games again? I understand the game is a Re-release of the snes/psx version, but with so much improvements on this port, it does feels like SE has learned a few things from their hit/miss with re-make's, lately they have been treating re-makes as they should, wish in my opinion was not the case back in the day, when they started to re-release their older ******** they would not even give them a face lift, or add any real content to the games, but as of late with FFTWOL, FF4(DS) and this ******* it seems at least to me, that they have learned to polish the good strong points of the game all while making their weaknesses into strong points also.
Back in the day, they would only port the game, add some CG and that was it, now they are improving the battle systems, giving a good face lift to the graphic engine, adding a very welcomed quick paced feel to battle's all while increasing the difficulty in a way that is not hardcore but not mediocre at the same time, and going as far as adding content, not only as side quest but as part of the main story, they really went and looked at the script, and added content where it needed.
Now i consider myself a veteran of OBLUCT, and as so the first few battles i treated them as i would in the PSX version, and boy was i in for a surprise XD! Not only is the AI really good now(They will ignore your tanks and go for the caster in a heartbeat) the entire class system feels balanced, and kind of new, while also retaining that old feel for those that played the original.
Now if this is how they are gonna treat, all their re-make's i welcome then, and wish ever team was on charge of this ******* should be in charge of FFT2 or atleast the remakes, they really made an already epic ******* feel even more Epic.
SE+1 (Now fix this game <.<)