As far as I know, ZAM has finished their Beta key contest, and Betas come in phases that usually last 3-4 days. They just finished phase 4, and there were originally 7 scheduled; not sure if they'll speed that up or not. But we don't currently have any contests open to give out more keys. If we get more, I'll letcha know.
You can get into the betas by pre-ordering, by the way
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From what I hear it is all the great things from other MMOs, and then even some better stuff mixed in to make RIFT.
This is pretty much spot on. As Allegory said in a thread on the Rift forums here, nothing is new in the game but everything is done well. Despite Trion touting the game as "next generation," the Rifts, Zone Events, and Invasions are just the newest iteration of Warhammer PQs. The Soul Tree system is very similar to the pre-Cata WoW talent tree system, but MUCH larger; unlike WoW where you get one main tree and two others you might place a couple points in, Rift gives each class at least eight "souls," three of which can be used at a time (and unlike WoW there are definite PvP specs, meaning your chosen spec won't be nerfed because some abilities work better in PvP). Questing, crafting, and Warfronts (think Battlegrounds) are almost identical to WoW.
There are some thing I don't care for. No queue system for dungeons bites. You get knocked off your mount if you get hit. There's no fast overworld transportation like flight paths. The PvP rewards require notoriety (reputation) with the Warfront factions, as well as favor (honor points), which will become a major grind later.
But I think a few of those will be cleaned up soon enough. After playing the last weekend almost exclusively in Rift, I really enjoyed the game and I think it'll be great come March. Super solid Beta as well - it feels like a finished game.
Oh, and I have an article coming out this week on my most recent experiences