sscearcev wrote:
best to worst:
6 - 5 - 7 - X2 - 4 - 13 - 3 - 10 - 9 - 2 - 12 - 1 - 8
Yeah that X2 ranking always gets some comments. Yes it had a horrid storyline, probably the 3rd/4th worst of any final fantasy. 1 was clearly the worst it didn't really HAVE a story, 8 gets my vote for worst where they actually tried. But imo X2 had the BEST battle system of any FF and the 2nd best battle system of any RPG(seiken densetsu 3)
I'm a big fan of the job system games, you see that 5, 4, X2, and 13 all get high marks. and my #2 all time favorite game is tactics. X2 and 13 were the only FFs where, if your battle strategy wasn't effective, you could completely re-work it on the fly. 4 and 5 required you to go back to before the battle to switch out jobs. They also in X2 did the best job diversifying the jobs. even when you had examples of healing class A vs healing class B(white mage v alchemist) there's still a good distinction(white mages handle status up/down better, alchemists handle pure hp recovery better)
also, when it came out I had the hots for rikku.
anyway...
6 was my first, and the whole "world has been destroyed but the game keeps going" thing was kinda cool. far and away the most memorable characters.
7 loses points simply because cid's death in 6(the first time i played) got to me, aeris' death in 7 didn't, also I was pissed about the drop to 3 party members. using a third of your potential members on a healer(generally characters I disliked) always bugs me.
9 has no real lasting memories for me, besides zidane being my favorite of FF's leading men/women- locke would win but I consider 6 to be terra's story not locke's
12 just wasn't fun, and really at the bottom line that's what matters.
and then there's 8. the only FF I have never finished and will never finish. 8 had the worst characters of any FF where they tried(skipping 1~2), a completely boring story, and the halfwit that came up with the draw/junction magic/stat system needs to have his brain carved out with a rusty spoon. while being forced to listen to justin beiber doing a death metal cover album. that was recorded on a cd made from his firstborn's skin.
Just a horrid decision all around: casting drain for instance means
A) whatever stat it was junctioned to is lowered
and B) that stat remains lowered until I traipse halfway around the game world to find the one random enemy I can draw a new drain out of.
since character specific command were all limit breaks, this effectively turned battles into melee attack spam, or at best you only cast the spells that you can draw out of your current opponent.
8 was also the game where they started ******** around with summons instead of leaving them alone as one time attacks/buffs/cures. 8/10/12/13 all lost points for doing this as its something that I despise.
anyway that's my dissertation on the high points of my Final Fantasy rating system, for the few of you who actually read the whole thing, you're free to move on with life now.