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Ack. LDoN was dull after a couple weeks. Just another way to grind. Kilnd of like Splitpaw Saga.
I agree, but it was however fast and steady xp for a while. With a decent group, it was fairly easy to clear out the instance, get about half or so of a bar xp (at lvl 45 or so, if I recall correctly, it's been a while) and even a bit of cash. It was always the same instance though, which got boring fast. And the one instance place (Ro) a paladin really benefited from getting points for (some sort of paladin version of temperance, I think) was extremely unpopular. It was always Butcherblock that got groups.
I hope EQII does not go that way, it isn't beneficial nor necessary. More fluid instances though, in the style of Nektropolis Castle, that I do hope for. It's just sad that it doesn't happen more, for instance with Unrest. (I know, I keep repeating this, but it is a true shame they didn't start this instance at lvl 40 or so, then build it up for a return at a higher lvl)