Hey there! :-)
Played EQ from 2001 to 2004, now I'm coming back - but chose to step into EQ2 instead, so after my trial, noticing some of the differences, some questions arose... some replies came from this very same forum, although some remain so any answer would be greatly appreciated :-)
Group Oriented
1) In EQ clerics were the group staple - only a pimped out shaman or druid could eventually replace them but even then nothing got close to a full heal/resurrecter. My question is, are Templars/Inquisitors as required as they were on EQ?
2) Bar the healer of course, which other classes would you want to have in your group? Which ones would you rather not? (honestly).
3) Are EQ2 Pallies still great aggro holders?
4) Which classes is the slow spell line coming from in EQ2? (Sorry didn't have time to check the spell section thouroughly yet)
Solo Oriented
1) Who're the best solo'ers? In EQ, the Necro, Druid and Wizard were great at it (maybe mage, bard and shaman to some point, too). I find it hard to tell what's it like here in EQ2.
2) Coming from the question above, Is there any solo class that's also wanted in groups? I mean, really wanted, not just "something we wouldn't mind having as an afk sixth member".
3) Are there any xp (or maybe even loot) boni associated with grouping, besides the obvious one coming from being able to take on tougher stuff? Is it really noticeable, or would somebody be better off soloing, if able to?
Item Related
1) Is there any benefit granted to two-handed weapon wielders, I mean, if a one-handed weapon and a 2-h one have the same base dmg, Would the 2-h thingy have any extra boni because of... well... being 2-h'ded?
2) I know the "sprint" ability is quite handy. Even then, is there any equivalent to j-boots? If there is, is it worth getting?
Miscellaneous
1) Even when not in a pvp or rp server, are there any consequences for evil/good chars teaming up? If there're none, I still suppose good chars are kos in evil cities and vice-versa, right? A-la-pally-entering-Neriak?
2) How stable is the EQ2 economy, and is there a bazaar-like trading hub?
3) What are "adventure packs"? Mini-expansions? Failed to find detailed info on the sony site, I apologize if it's clearly somewhere and still didn't see it.
4) I really liked the tutorial, the quest system, and how many of them were at the starting tutorial areas. Is it like this all the way to high levels, or just up to a certain point?
5) Are HP's and Sta still the main thing to go for, for... all classes? (specially if you ever plan on raiding?)
6) Which servers got the most powerful/advanced guilds?
Alright, these are the ones I had on top of my head... I know they're quite a few :p... still any help would be tremendously appreciated :-)