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Monk avoidance is streaky, as in RNG streaky. Sometimes my Monk can tank 3 hard mobs and barely need any healing and then-> BAM .. bad RNG checks and i'm a mana sponge. Loads of fun.
Yeah, that always amazes me, fighting the same mob twice, no problems the first time and almost dying the second time.
I tried to fight the epic skeleton (lvl 27, about the biggest undercon I've found so far, even Everling didn't give me this much trouble) for the manastone heritage quest in Cove of Decay a couple of days ago, had my heal and a bandage from a quest in the TT area (gathering liferoot) and almost made it, a couple of seconds more and I would have been able to use my heal again and kill it off.
So I decide to try again, with fresh bandages (about 1000 heal, very swift reuse time so very handy), same heal and an extra healing potion, also the 400 extra HP from that spear of the sentry item from the world event. I died two minutes faster, barely dented it.
It just feels so random.
Tsunami is great, but only lasts 9 seconds. Still: Tsunami, Crane Flock (achievement ability, 16 seconds of double attacks on four enemies at the same time) and the ward to prevent magic damage. Almost full protection and a heck of a lot of fast damage.