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This is to anyone who has played both games a fair amount... I only will pay money monthly for one of the two games. I dont know too much about WoW, however, Ive heard its fun from some people that played it. Ive seen some WoW screenshots, and it looked some what cartoony, but decent graphics. Everquest II I was interested in when it came out, but I lacked the hardware to get a chance to play it. I will be purchasing one of the two, and am favoring EQ2 atm, because it looks more in depth, and Ive played EQOA for the PS2 and enjoyed it. Please anyone who has played both, give some thoughts and opinions on the enjoyment you got from each, and the depth of gameplay.
Thanks!
I played both games, started with EQ II, went to WoW, then back to EQ II, then back to WoW for a longer period. And now I'm back here, enjoying myself too.
Difference between WoW and EQ II are graphics, but hard to say which are more pleasing (depends on the person playing ofcourse). Gameplay is totally different, but ultimately it is button mashing. To be honest, that's what you get for playing games on the PC, you push buttons, no matter what game you play.
Both games require some tactics depending on your class, you have to know your enemy and realise what you can take down or what will get you killed.
Both games have an abundance of quests, lots of those are quite possible to do solo or with a small group.
Both games have an extensive story behind them, and keep it going too. Although for both of them, knowing the previous games does help a bit for enjoying some details more. I mean, seeing Fippy's hill the first time was most likely more fun for the EQ players than those who never played that one. It perhaps is more exciting to get the Dwarven Workboots or the legendary Jboots if you had those in the first EQ.
Loads of references to the previous Warcraft games in WoW too, which I never played as I dislike RTS games.
EQ II has added more content, even if you have to pay for it. And this specifically for solo play or small groups, the two adventure packs were good for this. WoW added a lot of free updates, but those were pretty much more dungeons for raids.
I got to lvl 60 in WoW easily, even if it took me some time as I truly do level slowly. At that level, I just started a new character, I just do not like raiding or running the same instance over and over. Sure, there were some other things I could do, getting my fishing and cooking up to max level, but that does get boring.
I have only got a paladin at lvl 31 in EQ II so far, so I don't know if that same problem exists in EQ II. Most likely it does, it is hard to try and break that cycle I suppose.
Class diversity is bigger in EQ II than in WoW. More races, more different options in the character creation, more graphic diversity in spell effects too.
And you can try out both I suppose, maybe I will change back but at the moment it doesn't look that way.