I've been away from the game for 8 months or so and only recently came back, and have a number of questions...
1) I'm thinking about beginning some of the heritage quests...Are they worthwhile to do if I'm not guilded? Do I get to keep the status points (I think thats what they're called) and apply them to a guild if I were to join one in the future? The rewards seem good, but not great considering the amount of time involved with HQs...
2) Fabled items...These items seem to be the cream of the crop (better than HQ rewards which I believe to be labeled legendary) - do these just randomly drop from heroics (via master chests?)?
3) I play four toons all in their 20's at the moment and I TS with all of them - they're all about TS lvl30, so I can keep them outfitted with up to date goods...I do well on the broker and have managed to outfit my toons (at least my primary character) in rare crafted armor - That being said though, I find that the rare crafted armor isn't really class specific. I end up with stat boosts to all stats. Don't get me wrong, this is nice, and the mitigation and hp/power bonuses are great, but it would be nice to focus in on a few stats that are key to my class. For instance, my swashbuckler has no need for INT or really STA for that matter, I'd much rather focus on STR and AGI...I don't really have a question regarding this topic, but wonder if anyone has any opinions or suggestions regarding it.
4) Guilds...I'm more of a casual gamer, I play the game slowly and I like to meticulously equip my toons with the best possible gear...I had bad experiences with guilds in EQ1 (I didn't really get to end game and really just soloed a necro) and am hesitant to get into one in EQ2...I'm good in a group and my toons are equipped well and I've gotten alot of offers to join guilds...
So, how do I pick one? What should I expect to gain from joining a guild? What should I expect to have to do for the guild?
My main problems with guilds (stemming from EQ1) is that they're ran by people who are on "virtual power trips"...As a member that isn't going to be exceptionally active in guild politics I feel that I tend to get shafted and give more to the guild than I get in return...If joining a guild means following orders from a halfwit sitting behind a computer screen under the illusion that he's the "man", well count me out, I'll solo until I get bored with the game and then I'll probably quit...
Little bit of a rant, I know, but I would like to find a good, but relaxed guild...BTW some of the people that I've played with in pickup groups are absolutely horrible and they've got guild tags...I've also seen tons of blind invites to guilds - not the type of guild I'd like to join - If I wanted to group with retards I'd keep joining pickup groups...
I know, I should just accept the next invite I get (the type that comes from someone I've grouped with for a time) and see how I like it, and I probably will, but if anybody has any insight other than the obvious I'd like to hear that.
Thanks in advance to anyone who takes the time to read all this and respond