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d. Large Harvesting Bags. These bags like the one granted in the new tradeskill tutorial quest will only hold harvested items but will be able to hold many items.
wonder how big?
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4. New harvesting areas that feature specific types of nodes all the time. And example would be if you were by the lumber working area in Orcish Wastes you might find foresting nodes around the area. These will be no where near as plentiful to the other random spawns in the zones and will probably take longer to respawn.
think that will ruin the market??
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5. New Fabled and Master III recipes.
master III!? :D nice!