I've been following EQ2 since before it was released and I'm finally going to start playing it soon. I have a number of questions about the game before I start playing.
I'd like an updated list of all racial traditions and the other things you can choose for your character when you level. Are any of the racial traditions useful? It seems like the water breathing ones would come in handy if you're a class that doesn't get water breathing spells. How is the regeneration that trolls and iksars can get? I wish it was an innate ability like in EQ1. Which classes get water breathing spells? Are there any cool underwater zones?
Why are dark elves the most played race? I've heard that Qeynos has more players so does that mean that it's full of dark elves that betrayed?
Do EQ2 shamans and druids do less offensive damage than their EQ1 counterparts?
How are the pets that illusionists and shadow knights get? My two favorite classes from EQ1 were enchanters and shadow knights and I found their pets useful. Enchanter pets could do a bit of tanking and were great to use for additional damage when fearing enemies. Shadow knight pets were useful for a bit of extra damage and to use as a decoy if you needed to run since they could take a hit or two while you went to zone.
Do your attributes upgrade after every level or do they stay the same like in EQ1? Do you need to actually use skills for them to improve or do they now improve automatically?
The various artisan skills look interesting. How are they? Are any significantly more useful than others?
I've heard that your characters can all share the same apartment assuming they're based in the same city of course. Is that true?
I want to play on a role-playing server. I can't stand the rampant OOC and other things many players do that ruins the immersiveness of MMORPGs. I like casual role-playing and prefer it when people stay in the context of the game world but I think a little OOC chat in tells, group chat, and guild chat is fine. That gives me two choices. What are the pros and cons of both AB and LD? If AB is a role-playing server and most EQ2 players don't role-play why does it have the largest population? I read that when AB was first launched there were a ton of non role-players that went there. Does that mean that LD has the better role-playing community?
Does faction still exist? Do any of the illusions or form changes effect how NPCs interact with you? I'm very disappointed that enchanters get so few illusions and from what I've read the illusions don't do anything useful. I'm not fond of all this "fluff" nonsense. I love fun spells and that's why I liked playing an enchanter in EQ1 so much but the spells still had additional uses. Depending on the form used you could get past normally KOS NPCs, change your vision type, get regeneration etc. Useful and fun at the same time. Even at level 1 you got a fun illusion spell that turned you into a nearby object.
I have four EQ2 pre-order disks. Can I use the codes from each so I can have up to four different characters with jboots?
Well, that's everything I could think of at the moment and thanks for taking the time to read my post.