I'm about to finish building a new computer capable of running EQ 2 and I had a few questions.
I played EQ1 years ago (upper 50's warrior main), and one of the main things I remember is the emphasis on certain classes (warrior, enchanter, cleric, etc.) Is there an emphasis like this in EQ2? I know how important it was in EQ1 to be a needed class, and it made for a more rich gaming experience.
A friend is going to begin at the same time I am and we'll be playing together quite a bit. I know it is convenient to have a friend that you can make a very class compatible duo with. I was thinking one melee based and one healing/damage casting base. Any suggestions?
Also, are there still classes that are good at kiting (slow opponent, increase speed (SoW) yourself, DoT and blast away on opponent) for solo play, and if so does kiting give these classes an advantage over melee solo for more efficient leveling?
Lastly, in EQ1 I thought I'd be original and play a wood elf warrior. I began realizing my mistake as I reached later levels in that I was quite a bit behind normal warrior classes (barbarian, ogre, etc.) and I found myself having to try extra hard just to get up to par with the majority of other warriors. Is this the same in EQ2? I know there is much more room for diversity but will being diverse turn into being a problem?
Your insight would be much appreciated, thanks.
Edited, Tue Jun 7 20:08:25 2005 by Aaronizzle