Hey well just got off the damned isle and I'm a lvl 3 artisan and a lvl 8 Fighter (Soon to be Paladin) Well I was wondering because I picked artisan over adventuerer does that mean anything? Also how is this strategy?
-Once my Fighter is lvl 10 I will shich over to trradeskill xp and level that up to 15 so I can make armor.
-Then once every 5 (Say my toon is lvl 35.)levels I will re level my tradeskilling and harevsting teqniques to max so I can make my armor for the up coming levels (I'll aim for 5 levels higher, so that my Tradeskill level is always 5 levels above my adevntuering level. So if my toon is level 30 his tradeskill level will be 35. )
-Finally once I need money I will make low level armor and re-sell it back to public, making a prophit for me in the end.
(Of course I don't know what I need to harvest, but I'll figure it out. This is only a general startegy I came up with last night. And another thing, because I will become an armorer, does that mean all the other tradeskills I don't use will suck? Even if I have to make some ingrediants?)
I know tradeskilling will take hours on end but I know that it will really come in handy being able to sell armor so I can buy spells, and weapons. And also I won't have to spend as much as 25 plat to buy the armor from another player. Slick eh? Sike! But I really do want a response on the artisan adventuerer thing. I mean does it mean that in a later expansion I may not be able to get an epic weapon? (Going based on EQ 1 on epics now =P I hated those didn't you?) but more back on task here. And also why the hell would you decorate your room just seems confusering to me.
Thanks again!
(You may flame me for being stupid if you want. Dind't mean to offend those who enjoy decorating rooms or of mentiong eq 1.)