did you even read the the whole thing?
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Don't spam heal or nuke till mob is below 80% or kiss your **** good buy hello revive. As MT your job is to keep agro, not dps or anything else, just keep agro and stay alive long enough for healer to heal you.
You are replying to best trio thread If you pull a grp with 6 yellow ^^ mobs "with a trio" <-- please note, how i gods name is the healer not to spam?
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As a 35L SK i have no problem holding agro as long as I taunt thru whole encounter, and I have fad no problems with a fury as main heal. The only problem i have seen so far is people who don't know and don't care to learn how to play the game.
/cheers
Sk's works dandy in a 6 man grp
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3rd do everything in your power to get all your abilities and spells up to at least adept1 skill 3 if you can afford it.
So what you are saying is app1 is no good?
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So if everyone plays like they have a brain (yeah like that will happen) then a tank is a tank and a healer is a healer.
Wish i was as smart as you
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And yes some mobs are bad *** enough to make it so you have to have 2 healers. You know this game is not much diff the EQ as far as how to do things and I know most of you have played EQ.
That you would even suggest two healers in a trio says it all
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As a 35L SK i have no problem holding agro as long as I taunt thru whole encounter, and I have fad no problems with a fury as main heal. The only problem i have seen so far is people who don't know and don't care to learn how to play the game.
You even discribe core problem yourself, if you use all your power on (ward, grp taunt, disease cloud, grp buffs), how much dmg do you do?
A zerker can almost do the same dps as a scout and hold aggro, and still you fail to see the sk's fall short in a trio, why do ppl always recomend the class they play themselves.
Edited, Tue Mar 15 14:14:12 2005 by bukholt