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You seem to be the perfect guy for WOW ( which I also have but never play, maybe they coerced me hmmmm!)
Its made for people with no attention span and ride the little bus to school so have fun man.
P.S. Airbud is not playing at the movies!
You're so right. WoW smells bad and has cooties, too. o_O
I have to side with EvilGnomes on this one. You
can solo, but unless you like a LOT of repetition with nothing to really look forward to but an upgrade to one your four key spells/abilities every time you level up, you won't
want to solo. Every class can solo decently and group decently. They've really gone out of their way to ensure that no one class is a superior choice for solo play or group inclusion. That will appeal to some players, but if you're coming from the big soloing classes in EQ, I don't know that this is the game for you. Yes, melees can solo. So can mages. So can scouts and, you guessed it, so can priests. All can do it decently, but it's not as beneficial to progress as grouping. It truly has been tuned to the lowest common denominator. If nothing else, this absolutely the most fair and balanced game around (and I don't necessarily mean that in a good way).
My playtime has lessened drastically of late. It's not that I don't have time to play, it's that I can't bring myself to log in and grind mindlessly for hours just to see that little orange bar creep a few pixels. Maybe you can handle it if you have 65, 68 and 70 characters on EQ, but I sure as hell can't anymore. This, BTW, is all coming from an old-school epic EQ necro (back when epic actually meant something).
Sure, there are areas to explore. There are a whopping four areas worth going to at any given level at this point (two if you're soloing). Sure, you can do easy quests or camp barely-green ^^ named spawns for drops you can sell in lower-level zones (who says camping is dead?). I guess there's a
little variety, but--in perhaps the only facet I can think of in which creativity applies--you
will have to be creative to find it.
There's always crafting. Crafting is fun on the intricacy and strategy level of pong. Use X effect to speed progress, Use Y effect to salvage durability, counter the little symbols that pop up with the X or Y effect that has the corresponding symbol. I won't argue that it's far more advanced and involved than EQ was, but if you're looking to craft fulltime, you'll want to wait for something else to hit the market. Oh, and you practically have level up adventuring to continue crafting past level 30 (unless you can afford to pay for tier 3 resources on the market).
The bottom line? If you have a strong guild and/or friends to team up with, it can be fun. If you're social and patient enough to enjoy pick-up groups, it can be fun. If you enjoy repepepetitive mindless grinding solo, it can be fun. However, if you're looking forward to the next level of that solo experience you had in EQ, keep on looking. It ain't here.
I'm not sure SoE really lied, per se, but the truth they told was so vague as to mislead hopeful players into buying it and being disappointed. Is it as bad as lying? You bet. Unfortunately, they aren't going to get into legal trouble for what boils down to clever--albeit deceitful--marketing.