Kensi , chanters can mezz higher then yellow cons . When we did the Zek and EL boat rides at level 25 the named was red^^ group x 2 to me , I held that bad boy locked down , np until my group was ready for him on both boats . We lock the named and kill the adds as they drop so fast , then make a mess out of the named :)
My mezz spell has a level cap and wont mezz over that cap , right now I have one mezz that caps around level 35 or 36 , it is a yellow con spell to me( level 20 trait mezz) . I also have an orange con mezz ( entrance) that I have yet to be told " My target is too powerfull for this spell" . In EL and Zek a few of my spells are getting the " too powerfull for your target" message , So I am glad I have upgrades comming soon , but they are my dots , stifles and stuns , not my mezzes.
EvilGnomes, I didnt comment on what wizzys should do as I have no idea how to play an EQ2 wizzard :). In EQ1 I had a wizzy and she was fun, but to try and make a comment about how eq2 wizzards play their class didnt make sense to me as I have no information to go on . I dont like to tell others what to do , I dont mind making a suggestion if I know what I am talking about .
My point to the wizzards of EQ2 was , love your chanters , they love you . Work together to make the group a strong team so you can destroy everything that comes into your path . If its an AOE party you want , talk to the group and make it so , if you want a nice single mob to beat on and want the extras locked down , let the chanter know . Basically as a group decide on what tatic you want to use and do it . I have played in some fun AOe groups , and have also saved the day a time or two with my mezzing . Its a group of folks playing together , make sure they are working together , if they are working together then there wont be any mezz/aoe issues.
Things can be done in many different ways depending on what you and your group prefer. I know it took me a bit to get used to the idea that I may be in a group that didnt want me to mezz . At first I got mad , I am a chanter , let me mezz damn it ! Then I realised that I was being foolish , I wasnt learning as much about my class as I could , my only role isnt just to put stuff to sleep. My thought was I am a chanter , I am in your group , let me mezz it ! Now my guildies have shown me a whole other way to play my class, I can be usefull even when you dont want me to mezz everything . Changing tatics in a second can save a group , being willing to try something different and learn from it can make the game soo much more fun .
I have done the EL/Zek boats rides many times as my guild likes to have me there to do them ( I am the only chanter in my guild). I have done it 2 different ways , one was to AOE to the boss and then start my mezzing by holding the named , this went very well and we won very quickly . I also have done the boat where they want me to mezz as much as I can the whole time . Both ways worked , both ways were fun , its all up to what you want to do , as long as everyone is on the same page it works.
Ok some advice from a chanter , not about how to play a wizzy but about how to play with a chanty .
When you join a group with a chanter ask " are we mezzing or AOE" . Now if they choose to go with mezz then be a good player and leave any mob the MT is not tanking the hell alone, please ! , this means no dots /shakes her head , no nukes , no nothing ( well you can slow but with such short slow times seems silly)
If that mezzed mob wakes up and starts hitting me please leave it alone unless I ask for help . I have many tricks in my little bag to get it off me but while you try to tank it off me you are more then likely breaking my mezz , As I will get it remezzed and normally do so right as you hit it. I ask my secondary healer to watch my life not my tanks. If as a tank you must babysit me then please only use a taunt on my mob, no attacking .
If a mob hits you and it is not the MT`s target , please dont try to kill it alone , I know you are a super nuker but unless you can drop that bad boy in one hit or two all you are going to do is draw mana from the healers . I will remezz it as long as you allow me to .
If a whole other encounter of mobs add, please dont hit any of them , stay with the Mt on his target , I can mezz a whole encounter as long as not one of the mobs is getting hit.
NEVER dot a mob until the MT has choosen a target and started hitting it ( you can see the life bar move slightly)as he may change targets once a pulled pack of mobs gets to the group.
I will happily work with any nuker to see what spells are good to use with mezz and what are not, normally when a mistake is made I say nothing , just correct the situtation . It is no fun playing in a group where you feel like you are not able to play your class , we can all play our classes and have fun , we just have to learn how to work together as a team . Taking the best things from each class and using them to make your group unstoppable , changing tatics depending on the situtation, learning about your class and others is what makes us strong gamers. The folks who say " i know it all dont try and tell me " they are missing out in a big way and I hope they enjoy playing a cookie cutter game as I know I dont .
sorry for the long post , I just love my class and also love playing with nukers :)