A druid. It was a little hard to get to lvl 14, but at that point I really took off, because I finally got SoW! At that point I only died if I went LD or took crazy risks or got really unlucky - SoW let me fly away from almost anything.
Soloing, which I did a lot, back in those days I mostly snared and nuked. Root didn't hold so well, and I had no idea when my DoTs ran out (this was fixed much later). As I went up in lvls it got frustrating, because I had all these animal=only spells - but where were all the animals?
But then I found out that in wolf form I wouldn't be attacked by anything in Unrest. Woo hoo. That was cool. Trains ignored me. I felt sorry for group members who got wiped - run when we say run, don't stand there! Oh the memories.
And then Kunark came out. WoW, no, wow. There were suddenly animals to hunt. Charm animal was fun but broke too often. I could fear-kite like a necro! I could solo blood RED sabretooth tigers - I ended up stunning passersby. STs had insane hitpoints, and in those days no one much wanted to fight em. So I soloed em.
And then this other druid saw me and said, "Did you realize you have an area damage spell now?" I said yeah, but it's a dumb one. He said nooooo... yer not thinkin. And he taught me how to QUAD!
MAN that wasn't just fun, it was Electrifying! It wasn't easy, either = you really had to be on the ball and figure out all sorts of tricks. But w/ tracking to help u get 4 of the same kind of mob - couldn't get too far ahead or they'd stop chasing - Kunark was that way - and bunching them was tricky = u had to snare them and not get killed in the process, too - no area snare like a wiz - and then it was nuke time. Man it was glorious when all four dropped at once, esp. if they were evil cactus men and made that creaking tree dropping sound! Woot.
And then Velious came out. That was very cool (oops pun, sorry). Charm animal worked better ther for some reason - charming wooly rhinos - snare em first so that when snare breaks they can't get u... quadding wyverns and stuff - and at this point I was invited into a serious raiding guild.
Had been going to Fear and Hate - and now we were killin dragons and stuff. Occasionally picked up some uber gear. Began working on my epic. But what was so fun was that I had a million options each time I went in to play.
I could heal a group. I could explore Luclin. Oh I totally forgot about teaming w / my enchanter pal. I'd snare, she'd charm. In the Grey they put in these evil, super hard to kill Rock monsters = we'd charm those and pwn the zone! Heck we'd been charmin hill giants in Rathe ages ago.
Drolvarg... I forgot which kind, but I could track this one badasp Drolvie, and if we could charm it, payday! We had us a nuclear powered killin machine on our hands. Anyway, I could duo like that - or team - or raid - or beg peple to help me get another step done on my epic ( a few I could solo) - or I could root-dot, quad, charm-kite, fear-kite, snare and nuke.
Man, that was FUN... the whole way up there was always this new spell I wanted - or an ability ... and this was way before they put in AAs. Yeah, that was a ton of FUN....
...oh wait, but you probably meant what was my funnest characer to play in *EQ2* ! sorry (ok, added spaces, hope that's better!)
Edited, Wed Jan 12 06:13:42 2005 by EvilGnomes