When I started EQ2 I liked the idea of locked encounters but now after a while that has changed.. Not cause you cant heal outside groups or something like that but for the fact that just because there are locked encounters (hardly) noone think you can killsteal. Why do they think they cant killsteal? Well, cause because there are no need for camps now.
IMO there are camps its just that noone respects them. I might not be 'KS' the way I could be in EQ1 but it happens so frequently when my group 'camps' a namespawn or a group of mobs that someone else grabs them first. This is very annoying. I think that without the locked encounters there would once again be recognized camps that more people would respect. Sure it sucked to be KS'ed in EQ1 but it was so rare that it happened I didnt loose hours of gameplay cause of it.
So what Im saying that imo I get KS'ed 10-20 times as often in EQ2 then in EQ1 just because of the locked encounters.
I never flame anyone who KSed me in EQ2 cause in peoples oppinions you cant do it. I just kindly ask if we could have that camp to ourselfs but most often we cant..
I know it wont happen but what I would want is not for the locked encounters to go away but to get people to respect camps once again.
Question:
Am I alone or do anyone agree with me?