Which craft should I choose?
A question every one has to ask their self. Below is a break down of the descriptions for each craft.
Craftsman
Craftsmen are skilled artisans who create household furnishings, as well as the staves, bows, and arrows needed to protect that household. They can prepare a meal fit for a king and a brew a beverage strong enough to slake a thirsty ogre.
Primary Atribute: Artistry, Fletching, Sculpting
Key Knowledges: Culinary, Woodworking, Craftsmanship
Provisioners
Provisioners are chefs and brewers, applying their culinary skills to provide a valuable service for the benefit of their allies. Food and drink refresh the weary hero and can provide regenerative benefits.
Primary Attribute: Artistry
Key Knowledges: Culinary
Woodworkers
Woodworkers are skilled crafters creating staves, bows, and arrows for the defense of their allies as well as musical instruments for the higher pursuits of art and entertainment. They also craft powerful totems that possess restorative properties.
Primary Attribute: Fletching
Key Knowledges: Woodworking
Carpenters
Carpenters are much valued by their customers, particularly homeowners. With their superb knowledge of craftsmanship and sculpting, there is no household furnishing that they cannot create.
Primary Attribute: Sculpting
Key Knowledges: Craftsmanship
Outfitter
Outfitters create metal weaponry for adventurers heading into battle as well as protective plate, chain, leather, and woven armor for the soldiers' self-defense.
Primary Attribute: Metalshaping, Metalworking, Tailoring
Key Knowledges: Heavy Armoring, Weaponry, Light Armoring
Armorer
Armorers are crucial when it comes to preparing fighters and adventurers for battle. The longevity of even the greatest soldiers is dependent upon the skill of the armorer who equipped them.
Primary Attribute: Metalshaping
Key Knowledges: Heavy Armoring
Weaponsmiths
Weaponsmiths are masters of metallic weaponry including swords, axes, daggers, and hammers. Only the most foolish adventurer would dare explore dangerous territory without a well-made weapon at the ready.
Primary Attribute: Metalworking
Key Knowledges: Weaponry
Tailors
Tailors provide quality protective leather and cloth equipment for those adventurers who prefer to wear light armor. They also craft clothing for casual dress or more formal events.
Primary Attribute: Tailoring
Key Knowledges: Light Armoring
Scholars
Scholars possess the knowledge of powerful forms of magic, creating magical objects including talismans, jewelry, and scrolls. They are also known to create potions and poisons as dangerous as any sword.
Primary Attribute: Artificing, Scribing, Chemistry
Key Knowledges: Runecrafting, Arcana, Alchemy
Jeweler
Jewelers create talismans and jewelry. These valuable items protect the wearer from harm and can increase the physical attributes of the adventurer.
Primary Attribute: Artificing
Key Knowledges: Runecrafting
Sage
Sages possess an unsurpassed knowledge of the arcane. They apply this knowledge by scribing combat arts and spells onto scrolls that increase the might of adventurers.
Primary Attribute: Scribing
Key Knowledges: Arcana
Alchemist
Alchemists create deadly poisons and magic potions from almost any material, benign or otherwise. These concoctions provide benefits in battle, such as replenishment for the party or extra damage against the enemy.
Primary Attribute: Chemistry
Key Knowledges: Alchemy