Scholar is easy because you can make the much sought after eolith and stroma products. I have a 17.3 Scholar and a 12 Outfitter, Lavastorm BTW. Leveled the Scholar to about 14 solo, then realized the faster way to level was to make new items, other than the jewlery I could make solo. These items were combat runes for scouts and I needed iron spikes. Tada, 4 hours later and i have a lv 10 outfitter ready to hammer them out, and later, make armor for my warrior alt. Still need to make a craftsman for cailun paper and maple quills as the prices for these are about 5s a piece and the app3s they make only net about 10s-15s so i am essentially making them for free :). Also, these prodcuts needed for the scholar level the alt crafter very fast, giving you a kickstart to 20 and your second specialization. However,a non station member can only have 4 chars, so they will be limited by 1 or 2 wanted professions. EX. I would like to go alch, tailor, weaponsmith, armorsmith, but if I do that, I miss out on my paper and quills, jewlery and scrolls, so i either roll up a craftsman, and lose one of my 4, or buy said materials from the market. Station subscribers can make pretty much all of them, cept for one, which if I was to choose would be the carpenter...
Also, people complaining about bots and such decreasing the value of coin, EQ2 has wonderful bleed systems that scale with the value of coin. EX. Broker commisions, NPC wares ( as if coin loses its value, these will be bought do to their relative cheapness, if not the best stats ), *LACK OF PRICE HISTORY*, *NO-OFFLINE SELLING*! Lack of price history is nice because if you do not sell the item for an outrageous price, you will lower it and have to guess at sutiable prices. Lack of offline selling prevents people from continously raising prices as prices tend to peak during the noon hours and plummet at night ( Thank you undercutters :) ) FFXI ( don't hit me ! ) had both these elements and it lead to skyrocketing prices when coupled with bots and gilsellers. Right before i quit, they instituted a system where the fee for auction was a % of the price, which helped bleed some of the gil. EQ2 already has this mechanism and along with the elements mentioned above, the economy will stay nice and healthy!