Taarakian. I think you're completely missing the point of this thread. In fact, I can't even tell what point you're trying to make. Are you ok with people buying plat in order to get that ornate armor without working for it? Or against it?
See... The problem is that you're not making the connection between the two issues. It's about supply and demand. If you increase the demand for an item, but keep the supply constant, the price will always go up. Now. In an EQ where no one (or very few) players can just log onto a site and purchase plat for RL cash, the demand for Ornate is restricted to the (presumably non-lazy) people who earned that much cash themselves, in game, presumably by killing mobs to get loot, then selling said loot in the bazaar (and then perhaps using that as seed money to work up their cash by buying and selling stuff).
IGE, by making the purchase of plat easy, safe, and "cheap" (relatively speaking), has increased (by a huge margin), the number of people who choose to purchase plat instead of earn it in the game. This means that the demand for items like Ornate has gone up. This means that the price has gone up.
This does two things (as illustrated in the very first post, if you'd taken the time to read it):
1. This makes IGE's business more profitable since higher prices means more plat people have to buy for the same result in game. If you really want that Ornate armor that used to cost 20k, but that now costs 150k, you'll buy 150k worth of plat to get it.
2. This means that the "honest" players (I suppose this is *not* the lazy people you referred to in your post) have to work that much harder in game in order to earn the money to buy the same goods. Again. If Ornate used to cost 20k, but now costs 150k, you'll have to work a lot longer and a lot harder to buy it.
So basically, the players are getting screwed (even the ones who think they are making out by buying plat online). IGE is the only entity that wins.
Sice you seem to be the champion of players who work for their gear in game, there's another layer to this that hurts them beyond even the prices in the bazaar. Since Ornate is selling for 150k instead of 20k (and presumably other high ticket items in the bazaar are undergoing a similar inflation), there's that much more incentive for people to farm said items. What this means is that alot of players who might otherwise move on to other content are farming Ornate intead. This increases competition on those drops, meaning that the "honest" players who just want to get the drops for their own use are having a hell of a time doing it.
The result is that players who are normally of the "I want to get the drops myself camp" are hitting a brick wall in the just-pre-elemental stage of PoP. They can't get the drops they need to advance in the game. If they were just competing for drops with people at the same level as themselves, they'd be fine (still crowded, but not terribly so). Right now, trying to do any sorts of mini raids for Ornate molds, or even just in zones where such things drop is virtually guaranteed to be an argument fest. Most guilds at that level are just going elsewhere since it's not worth dealing with the farmers (sad as that sounds really).
Um... This makes those players feel like they are falling behind. Some of them are also going to just go ahead and buy plat from IGE in order to "keep up". There are enough pressures on a guild, in terms of which content to hit, and when to move on. Adding in this additional bit of annoyance is a real pain. There are a lot of guilds literally spinning in circles because they can't progress in PoP right now. Or at least are feeling that the time and trouble isn't worth it.
I'd normally just say to wait for the next expansion since that should break things up abit, but the problem is still there. If the next expansion contains droppable stuff better then ornate, then that will just shift to be the next "high ticket" seller (and again generate a stumbling block for all but the first guilds to go through). If the next expasion does not contain a better sellable set of gear, then Ornate will still be a stumbling block since those lower level guilds will still need something decent to continue progression. When you look at the expansions in order, the last "sets" of armor available (as in, not just piecemeal stuff you can pick up) goes all the way back to Velious. You *can* outfit folks in random bits from SoL and PoP (quite well actually), but it'll take a lot longer for a guild to do so, and you'll be raiding all over the place.
The GoD expansion doesn't look large enough to support a progression of gear. I dont think they'll have a mid leveled "set" of no-drop gear in it. Most of the content looks to be aimed at elemental/time capable guilds. This means that everyone who's not at that level is going to basically be stuck for a very long time. If you think of progression in terms of how far you are in the current "new" expansion when the next one comes out, those guilds will actually lose ground rather then gain it. That's pretty frustrating btw...
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